Cohesive Obstacle Management for Directed Flocking in Real-time Strategy Games
Abstract
The purpose of this study was to introduce additional rules to directed flocking which allowed a flock to navigate obstacles while maintaining cohesion. These rules were chaining, memory, navigation markers, and dynamic leadership. Validation and performance tests were conducted to determine how effective the new rules were and how many units in a flock could be used in a real-time setting.
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- OSU Theses [15752]