Multi-vehicle Framework for the Development of Robotic Games: the Marco Polo Case
Abstract
This thesis presents a multi-vehicle platform and framework for robotics education and research. The framework has been designed primarily as a tool for teaching children about engineering in general and robotics in particular. The framework is composed of a unique combination of hardware components and software libraries that allow users to easily design and implement sophisticated robotics behaviors. Several example games are presented including ``Obstacle Course," ``Scavenger Hunt," ``Robot Jeopardy," and ``Marco Polo." This thesis also introduces ``Marco Polo" as a robotics problem that mimics the pursuit-evasion game often played by children in swimming pools. Specifically, the question of finding an optimal pursuit strategy under the condition of intermittent communication is addressed. Finally, a problem related to ``Marco Polo" involving a multi-agent sensor network optimally placed in an environment for the purpose of detecting and intercepting intruders is presented together with a proposed solution methodology and simulation and experimental results.
Collections
- OSU Theses [15752]