Space Miner

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Parizek, Patrick

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Abstract

Space Miner is a 2D Java game made in the Object Oriented Programming class at UCO. The goal of the game is to move a spaceship up and down and fire missiles at enemy ships and "space rocks" to earn points. The idea is that the player is mining the rocks for minerals and earning points based on the value of the minerals. Black rocks score 10 points, silver rocks score 25 points, and gold rocks score 50 points. Hitting an enemy ship scores 1 point. The player must avoid direct contact with the rocks as well as the enemy ship's missiles, which are fired any time the player fires missiles. The player also has a limited number of special items: shields, which absorb damage and heal the player, and special missiles, which can be fired in any direction and are not detected by the enemy ship.

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