Minimum time, maximum effect : introducing parallel computing in CS0 and STEM outreach activities using Scratch

dc.creatorAndresen, Daniel
dc.creatorFeldhausen, Russell
dc.creatorBell, Scott
dc.date.accessioned2015-07-16T19:18:46Z
dc.date.available2015-07-16T19:18:46Z
dc.date.issued2014-09-24
dc.descriptionDaniel Andresen, Ph.D. is an associate professor of Computing & Information Sciences at Kansas State University and Director of the Institute for Computational Research. His research includes embedded and distributed computing, biomedical systems, and high performance scientific computing. Dr. Andresen coordinates the activities of the K-State research computing cluster, Beocat, and advises the local chapter of the Association for Computing Machinery (ACM). He is a National Science Foundation CAREER award winner, and has been granted research funding from the NSF, the Defense Advanced Research Projects Agency (DARPA), and industry. He is a member of the Association for Computing Machinery, the IEEE Computer Society, the Electronic Frontier Foundation, and the American Society for Engineering Education.en_US
dc.descriptionPresented at the Oklahoma Supercomputing Symposium 2014, September 23, 2014.
dc.description.abstractThis talk discusses our experiences and outcomes using Scratch to teach parallel computing concepts to students just learning about computer science. We presented versions of this material to middle school and high school girls during a summer camp and then to undergraduate university students enrolled in an introductory computer science course. Using the Scratch development environment, students were able to build, modify and observe the changes in the performance of applications that utilize multi-threaded, concurrent operations. This includes some scenarios that involve more advanced topics, such as race conditions. We first used this exercise in Summer 2013 with a group of middle school girls as part of a summer STEM camp at Kansas State University. After our lesson, 22 of 41 students surveyed showed an interest in a job using high performance computing to solve problems, and 27 of 37 said they were capable of learning to write computer programs.en_US
dc.description.peerreviewNoen_US
dc.description.sponsorshipUniversity of Oklahoma The University of Oklahoma Department of Information Technology The University of Oklahoma Supercomputing Center for Education and Research Kansas State Universityen_US
dc.format.extent24 pages
dc.format.extent2,089,263 bytes
dc.format.mediumapplication.pdf
dc.identifier.urihttp://hdl.handle.net/11244/15238
dc.languageenen_US
dc.relation.requiresAdobe Acrobat Reader
dc.subject.lcshComputer science -- Study and teaching (Middle school)en_US
dc.subject.lcshHigh performance computing -- Study and teaching (Middle school)en_US
dc.subject.lcshParallel processing (Electronic computers) -- Study and teaching (Middle school)en_US
dc.subject.lcshScratch (Computer program language)en_US
dc.titleMinimum time, maximum effect : introducing parallel computing in CS0 and STEM outreach activities using Scratchen_US
dc.typePresentationen_US
dc.typestill image
ou.groupOklahoma Supercomputing::Oklahoma Supercomputing Symposium::2014
shareok.orcid0000-0003-2345-6695

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
oksupercompsymp2014_talk_andresen_20140924.pdf
Size:
1.99 MB
Format:
Adobe Portable Document Format
Description:
PDF- main presentation
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.72 KB
Format:
Item-specific license agreed upon to submission
Description: