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dc.contributor.authorWiggs, Clifford Lee
dc.date.accessioned2014-04-15T18:33:21Z
dc.date.available2014-04-15T18:33:21Z
dc.date.issued2006-12-01
dc.identifier.urihttps://hdl.handle.net/11244/8265
dc.description.abstractThis study compares computer-generated embers using three existing methods. While there exists research related to fire propagation, flame rendering, and smoke generation, there is nothing that discusses embers. This study focuses specifically on the generation of an ember's path when it is animated. The three methods selected were the Lattice Boltzmann Model, a 3D fractal tree, and a particle system that uses third-order polynomials. The three methods were compared using three different metrics: memory requirements, time requirements (computational cost), and a subjective visual representation. A different method performed best in each of the three metrics. The particle system had the lowest memory requirements. The 3D fractal tree had the least computational cost. The Lattice Boltzmann Model had the best visual representation. Over all, when rendering embers in a real-time environment, the 3D fractal tree is the best choice. However, if pre-rendering your images, then the Lattice Boltzmann Model is best.
dc.formatapplication/pdf
dc.languageen_US
dc.publisherOklahoma State University
dc.rightsCopyright is held by the author who has granted the Oklahoma State University Library the non-exclusive right to share this material in its institutional repository. Contact Digital Library Services at lib-dls@okstate.edu or 405-744-9161 for the permission policy on the use, reproduction or distribution of this material.
dc.titleEmpirical Comparison of Three Existing Methods for Simulating Embers in Computer-generated Fire
dc.typetext
osu.filenameWiggsJr_okstate_0664M_2037.pdf
osu.collegeArts and Sciences
osu.accesstypeOpen Access
dc.description.departmentComputer Science Department
dc.type.genreThesis
dc.subject.keywordscomputer graphics
dc.subject.keywordsfire
dc.subject.keywordslattice boltzmann model
dc.subject.keywordsparticle system
dc.subject.keywordscomputer generated image
dc.subject.keywordsfractal tree


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