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Social exchange is in the game: Communication and resource flow in an Xbox gaming clan
(2018)
This study examined the international social network of a bounded Battlefield 4 gaming clan considering social exchange theory. We found that more central members of the clan contributed more time and money to the clan ...
Concerning gamer identity: An examination of individual factors associated with accepting the label of gamer
(2019-03)
This study examined characteristics of players that self-identified as gamers. Participants (N=476) were asked to complete an online survey and provide information about their video game play. Analyses of the survey responses ...