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dc.contributor.advisorPurcell, Darren
dc.contributor.authorArmor, Matthew
dc.date.accessioned2023-12-19T17:41:57Z
dc.date.available2023-12-19T17:41:57Z
dc.date.issued2023-12-15
dc.identifier.urihttps://hdl.handle.net/11244/340069
dc.description.abstractThe AYA application (hereafter, app) released by the Chickasaw Nation in 2018, is a fitness app with a gamified rewards system built around the history and culture of the Chickasaw Nation. The Chickasaw Nation as a tribal nation within the US is vulnerable to being assimilated into American culture. Therefore, looking at AYA as a nation-building tool to identify efforts by the Chickasaw government to instill their identity into citizens, is vital to help other endangered cultures. The citizenry’s own desire to learn about their heritage through a rewards system is leveraged by the developers by encouraging physical exertion in the form of walking to achieve progression in the app. However, the app is using an unproven method to reach its goals. Prior walking apps have used history as a motivator but not in tandem with a user’s own heritage sculpted by their government. Government applications are blunter in their approach to nation building, as they create apps purely focused on civic education when related to nation building. It is the combination of walking applications and nation building in AYA that makes it a unique application to test its approach towards fitness through heritage as a motivation for both. A survey was conducted to test users’ feelings towards the Chickasaw Nation and a change in their walking habits. The results show an inconclusive but slight positive correlation between the two. The nation-building aspects of AYA were examined using qualitative coding of the app’s content to discover the main themes used in crafting a heritage for the Chickasaw people to practice. This work highlights the effectiveness of new technologies in promoting national identity and fitness and how they are received when melded together.en_US
dc.languageen_USen_US
dc.subjectGamificationen_US
dc.subjectCommunication Geographyen_US
dc.subjectNation-Buildingen_US
dc.subjectHeritagizationen_US
dc.titleHeritage Walking: a Popular Geopolitics Study of the AYA Application and its role in Nation-Building and Heritage as a Motivational Factor for Walkingen_US
dc.contributor.committeeMemberShafer, Mark
dc.contributor.committeeMemberBingham, Christopher
dc.date.manuscript2023-10-05
dc.thesis.degreeMaster of Artsen_US
ou.groupCollege of Atmospheric and Geographic Sciences::Department of Geography and Environmental Sustainabilityen_US


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