Show simple item record

dc.contributor.advisorSiddique, Zahed
dc.contributor.advisorRaman, Shivakumar
dc.contributor.authorAlhashim, Amin
dc.date.accessioned2021-07-06T20:25:15Z
dc.date.available2021-07-06T20:25:15Z
dc.date.issued2021-08
dc.identifier.urihttps://hdl.handle.net/11244/330123
dc.description.abstractOn the surface, creativity seems to be an attainable, easy-to-master construct. However, ‎when diving into the literature, the observer will realize that creativity is a complex, ‎multifaceted, highly debatable phenomenon with many definitions, models, and factors ‎attached to it. Given the complexity and the multi-disciplinary nature of creativity, this ‎dissertation took the systems thinking approach to organize its associated landscape and ‎confirm the effect of some factors on engineers. The mission was accomplished by first ‎proposing a data-driven definition for creativity based on the analysis of 166 definitions. ‎Second, a classification of the vast number of models describing creativity was proposed ‎based on the analysis of tens of creativity related papers. The classification resulted in ‎five categories: Level Models, Thematic Models, Process Models, Mental Models, and ‎Ecological Models. Third, a nested model for the five creativity levels: mini-c creativity, ‎little-c creativity, ed-c creativity, Pro-c creativity, and Big-C creativity was proposed based ‎on an extended analysis of four creativity level models: 2C Model, 3C Model, 4C Model, ‎and 5C Model. Fourth, an enhanced thematic model for the seven strands of creativity: ‎person, process, product, press, measure, persuasion, and potential was proposed based on ‎the ‎analysis of five creativity thematic models: 3PM Model, Rhodes 4P Model, Simonton ‎‎4P ‎Model, 5P Model, and 6P Model. Fifth, a simplified process model for creativity ‎consisting of three ‎interconnected steps: problem understanding, divergent thinking and ‎convergent ‎thinking was proposed based on an extended analysis of two creativity process ‎models: Wallas Model and Osborn-Parnes Creative Problem-Solving Model and an overall ‎analysis of six other models. Sixth, a classification of the vast number of factors affecting ‎creativity was proposed based on ‎the analysis of tens of creativity related papers. The ‎classification resulted in three categories: personal ‎characteristics, environmental ‎characteristics, and approaches and tools. Seventh, an ecological model for creativity ‎based on the classification suggested ‎for creativity models as well as the classification ‎suggested for creativity ‎factors was proposed. Eighth, the relationship between a set of ‎personal characteristics (biological ‎factors, knowledge and experience, personality, creative ‎self-efficacy, and creative ‎potential), task engagement, and creative performance was ‎studied to confirm their effects in the field of engineering. Ninth, the effect of near and ‎far cues on the creative performance of engineers was investigated both behaviorally and ‎neurologically and no statistically significant differences were detected.‎en_US
dc.languageen_USen_US
dc.rightsAttribution-ShareAlike 4.0 International*
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0/*
dc.subjectEducationen_US
dc.subjectEngineeringen_US
dc.subjectCreativityen_US
dc.titleCreativity in engineering: systems thinking approach to improve understandingen_US
dc.contributor.committeeMemberHairong, Song
dc.contributor.committeeMemberHuebner Dos Reis, Pedro
dc.contributor.committeeMemberTrafalis, Theodore
dc.date.manuscript2021-06-25
dc.thesis.degreePh.D.en_US
ou.groupGallogly College of Engineering::School of Industrial and Systems Engineeringen_US
shareok.orcid0000-0003-4807-401Xen_US
shareok.nativefileaccessrestricteden_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record


Attribution-ShareAlike 4.0 International
Except where otherwise noted, this item's license is described as Attribution-ShareAlike 4.0 International