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dc.contributor.advisorCraig, David
dc.contributor.authorPoirot, Severin Justin
dc.date.accessioned2019-05-09T13:42:31Z
dc.date.available2019-05-09T13:42:31Z
dc.date.issued2019-05-10
dc.identifier.urihttps://hdl.handle.net/11244/319649
dc.description.abstractVideo game journalism is a contentious area of examination. At its heart is the question as to whether it is even journalism. This study explores that question by conducting interviews with 15 writers for various video game websites and publications. Through qualitative interviews, the respondents describe their work environment and how they self identify in the industry of games writing. The responses were analyzed through the framework of the social responsibility of the press, play theory, and existing ideas of professionalism and expertise in journalism. Keywords: journalism, video games, product reviews, social responsibility, play theoryen_US
dc.languageen_USen_US
dc.rightsAttribution-ShareAlike 4.0 International*
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0/*
dc.subjectJournalism.en_US
dc.titleThe Self-Perception of Video Game Journalism: Interviews With Games Writers Regarding The State of the Professionen_US
dc.contributor.committeeMemberJones, Julie
dc.contributor.committeeMemberKramer, Eric
dc.contributor.committeeMemberEdy, Jill
dc.contributor.committeeMemberBeliveau, Ralph
dc.date.manuscript2019-05-09
dc.thesis.degreePh.D.en_US
ou.groupGaylord College of Journalism and Mass Communicationen_US


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Attribution-ShareAlike 4.0 International
Except where otherwise noted, this item's license is described as Attribution-ShareAlike 4.0 International