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dc.contributor.advisorAusburn, Lynna J.
dc.contributor.authorBurkett, Ryan
dc.date.accessioned2015-06-17T20:05:04Z
dc.date.available2015-06-17T20:05:04Z
dc.date.issued2014-05
dc.identifier.urihttps://hdl.handle.net/11244/14746
dc.description.abstractThe challenges users face when interacting with screen-based virtual reality (VR) are addressed in this study with theories from the literature to open a line of inquiry into pre-immersion training development as described by Ausburn and Ausburn (2010). Cognitive load (Sweller, 1988) and wayfinding (Lynch, 1960) are discussed as potential theories underlying the challenges new virtual reality users face, and a tutorial is designed employing the theories of advance organizers (Ausbel, 1960), discovery learning (Bruner, 1961), and chunking (Miller, 1956; Anderson, 1977) alongside Gagne's (1965) nine events of instruction to supplant (Ausburn & Ausburn, 2003; Solomon, 1970) those challenges. The researcher-developed tutorial is quasi-experimentally evaluated and qualitatively assessed by the study participants to inform the development of an introductory checklist for designing VR training tutorials. The researcher found that the experimental tutorial helped participants navigate within virtual reality environments, promoted the transfer of training with curricular materials, helped users develop a sense of presence in the virtual environment, and supported a reduction of the subjects' perceived cognitive load. However, expected gender differences were not evident in the data, and while users' perceived cognitive load was reduced by using the tutorial, there was no significant effect on their learning performance, suggesting that other factors may influence performance in virtual environments. Also, instructional design flaws of the screen-based tutorial were discussed, and the VR tutorial design checklist was outlined.
dc.formatapplication/pdf
dc.languageen_US
dc.rightsCopyright is held by the author who has granted the Oklahoma State University Library the non-exclusive right to share this material in its institutional repository. Contact Digital Library Services at lib-dls@okstate.edu or 405-744-9161 for the permission policy on the use, reproduction or distribution of this material.
dc.titleDevelopment and quasi-experimental evaluation of a screen-based virtual reality tutorial
dc.contributor.committeeMemberSelf, Mary Jo
dc.contributor.committeeMemberCole, Belinda
dc.contributor.committeeMemberMendez, Jesse Perez
osu.filenameBurkett_okstate_0664D_13257.pdf
osu.accesstypeOpen Access
dc.type.genreDissertation
dc.type.materialText
dc.subject.keywordscognitive load
dc.subject.keywordsscreen-based
dc.subject.keywordssupplantation
dc.subject.keywordstutorial
dc.subject.keywordsvirtual reality
dc.subject.keywordswayfinding
thesis.degree.disciplineEducation
thesis.degree.grantorOklahoma State University


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