Investigation Of Layered Depth Images
Abstract
A current concern in the field of computer graphics is the generation of synthetic images within a short period of time. Ideally synthetic images would be generated fast enough to be ahle to create a smooth continuous image stream. There are a number of ways to generate synthetic images. Synthetic images can be generated by changing the viewing position, light intensity, or light location. Synthetic images can also be generated by a combination of any of the three view position, light inten ity, or light position. There are numerous applil:ations for a method that can generate novel scenes at several frames per second. Some examples are interactive walk through of a scene, virtual reality, and computer games.
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